For HT crew i would go for BIA first. Crew skills and perks: tips for noobs and pros alike - posted in Game Guides and Tutorials: So, recently I have started getting some 2 and 3 skill crews, and I thought that I should make a guide on crew skills/perks. Recommended for: All vehicles. The 25% repair speed increase is very useful, especially on heavy tanks, but once you have the repair skill on your crew leveled the toolbox becomes redundant. Crew Skills allow you to unload That's where your crew … Planet WoT World of Tanks fansite/portal. Tank Commander - Leadership Tank Loader - Weapon Reloading Gunner -Targeting and/or Rangefinding Driver -Tank Driving However the first one seems to have a discrepancy with what people think the Leadership does. I know how to check crew for free skill, I just do not want to check all my tanks. Then sixth sense for capt and repair for the rest. The T1 Heavy Tank and the M6 each carry crews of 6 with two gunners. I have a Tiger I and II in the garage idled (got tired of them). Characterized by their heavily armored frames and substantial firepower, this class is perfect for leading the charge against the enemy team. *Premium Tanks of the same type as the crew is trained for (light, medium, heavy) can be driven at no penalty. The American T57 Heavy Tank is a tier 10 heavy tank under the Battle Tier of 10 to 12. What I would like to know is what skills I should take next on the crew: Commander - Sixth Sense Gunner - Snap Shot Driver - Smooth Ride Loader - Safe Stowage Would Camouflage be useful? ... see how WoT Analyzer calculates ratings. Caernarvon Crew Skills: What Next? Targeting skill appears to be related to AI-skills of your crew when you're driving your tank in 'general' view/mode (i.e. With improvements to your reload speed and consequently your potential damage per minute, a better aiming time, and a general boost to many combat parameters, you'll get the most out of your Heavy Tank No. TL;DR - 0-Skill crew HALVES the XP required to grind your perks (or doubles the rate at which a crew acquires all skills/perks) A zero skill crew is a crew member that has been trained with the Brothers in Arms (BiA) or Sisterhood of Steel (SoS) perk, at no experience cost. Looking at the gameplay description above, the best combination of equipment pieces is this one. All new crew starts with 50% skill, and as a crew gains combat experience, his skill improves. This Skill provides additional Experience to all Crew members except the Commander. Fill the forms to get started. Because of this, it is possible that the Type 4 Heavy never even existed. The skills and perks improve your combat parameters in general, giving a small, yet useful boost to your performance. We’ll teach you how to make the most of your Crew (and not fill up your Barracks) in Crew 103: Skills and Perks. I primarily play the Lowe. Despite the unusual combination, the selection of crew skills remains fairly standard. Crew Skills. In AB, it's especially effective for snap-shoots when you're driving a T-34 or T-50 - preferrably at full speed and aiming at a stationary target: just point 'somewhere in direction' of your target, and blast … And then on top of that, there are desirable 2ndary skills for any medium or heavy tank: – Repair for any crew member – Commander: Recon – Radio Operator: Situational Awareness. It is characterized by high silhouette, a solid 76 mm M1A1 cannon and, after researching, very good engine. Latest comments. This guide offers an overview of each crew skill and perk in World of Tanks, along with additional tips for training your various tank crews. With Repair, you increase the repair speed of destroyed modules, especially the tracks in case they are blown off. Crew members are trained to handle one (1) specific tank at a time. Login or register new user. This is what they have so far:Commander: BIA, 6th Sense, ReconGunner: BIA, Designated Target, … Crew Skills: 6th Sense, Repairs, BIA, Safe Stowage, Clutch Braking, Off Road driving Note: Especially for PUBS, Optics/Binocs may be viable in place of Vents. Brothers in Arms - Or BiA for short, grants 5% bonus to all crew members's primary skill (only works in the perk is at 100% and present on all crew members).This perk is extremely useful and I suggest training this skill on all of your units. Streamers. Type 4 super-heavy tank is a speculated 2nd Japanese super-heavy tank design that succeeded the O-I. User. Crew skills. when you do not switch to 'sniper' mode). Generally costs between 500 to 1000 Gold depending on the tier: Regimental School - Trains your crew to 75% and is the best option if you are not wanting to spend any gold. I may go up to the E75, but Im content in the Lowe right now. With a 50 % crew work, the effect is shown for when skill is activated & to. You get more Exp because you get more spots and you cannot be sniped by invisable tanks as easily. There just isn’t room for BIA. Open top units, like SPGs are the primary beneficiary of this perk, because these units cannot mount a Improved Ventilation class I-III … Other. For example if you own a T14 you can place any T1HT, M6, T29, T32, M103, T110E5, or any other American heavy tank crew into them allowing you to train them while you grind silver. It's existence is debatable, as the only available information of the tank comes from some vague Soviet report of Japanese tanks. Focus on improving gun accuracy, especially while on the move. That means he's a pretty crappy commander, with only 53% efficiency in spotting enemy vehicles. Tank Academy - Trains your crew to 100% effectiveness allowing them to immediately commence training a new skill or perk. ... among other things, 75 levels of perks/skills, which we will be able to additionally strengthen with the help of so-called instructors, enabling us to increase these features above the standard limit. The IS-2-II is the first standard vehicle in a new subset of double-barrel tanks. So by the time you factor those in, you’re already at 2-3 skills. Must distinguish between a perk is something that comes into effect after it reaches %. Recommended for: Medium tanks, heavy tanks & tank destroyers with high frontal armor. Crew skills are shown in percentage form. If skill is a chance-based one or require special conditions to work, ... A project for a heavy tank with an oscillating turret and automatic loader, developed from 1951. You need your own mobile track factory at high tiers when you find out, just how much enemy arty loves you.When they are done see what skills/perks would suit your playing style / current tank best. The amount of Experience increases with Skill level. A crew's training level impacts the crews performance on all responsibilities and skills trained. Other tanks will be driven with a performance penalty*. Crew Skills German Heavy - posted in Heavy Tanks: Hello, Im about to start the 4th skill for a German Heavy Crew. Lowe crew skills - posted in Heavy Tanks: yes, thats why some people say they have a 260% crew, 100% crew rating, 100% first skill, 60% second skill. You can use a crew for the same class of tank (heavy, light etc) in a premium vehicle of that type without a skill penalty applying. Clans, Crew skill calculator, CW-Animator. Generally costs between 50,000 to 100,000 Silver depending on the tier Recon - Skill. So I am seeing a few people say the following tank crew kills should be focused on. The new mechanic adds versatility and flexibility to the classic Soviet heavy tanks. Overall the toolbox is a good piece of equipment to use as a temporary equipment piece until you either have the repair skill leveled or a more specific piece of equipment ready to equip on a tank you will be keeping. Brothers In … T1 heavy is first heavy tank available for American commanders. Some seem to think it improves all crew skills, however is … - posted in Heavy Tanks: Id like to think of myself as average player and Im having some success in the Caernarvon.

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